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	<title>AndNowYouKnow - making sense of gadgets and technology &#187; PS3</title>
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	<link>http://andnowyouknow.net</link>
	<description>You crave the latest and greatest in gadgets and technology. We tell you if it&#039;s worth your money</description>
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		<title>Turok Inverview</title>
		<link>http://andnowyouknow.net/videos/turok-inverview-20080209/</link>
		<comments>http://andnowyouknow.net/videos/turok-inverview-20080209/#comments</comments>
		<pubDate>Sat, 09 Feb 2008 08:32:04 +0000</pubDate>
		<dc:creator>mor10</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[XBOX360]]></category>

		<guid isPermaLink="false">http://andnowyouknow.net/xbox360/turok-inverview-20080209/</guid>
		<description><![CDATA[For the release of Turok, members of the Propaganda development team participated in a Future Shop chat event at the store in downtown Vancouver. We were there to talk to them and get the facts on the highly anticipated game.]]></description>
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<p>For the release of Turok, members of the Propaganda development team participated in a Future Shop chat event at the store in downtown Vancouver. We were there to talk to them and get the facts on the highly anticipated game.</p>
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		<title>New PlayStation 3 (PS3). Now With 80GB.</title>
		<link>http://andnowyouknow.net/hdmi/new-playstation-3-ps3-now-with-80gb-20070708/</link>
		<comments>http://andnowyouknow.net/hdmi/new-playstation-3-ps3-now-with-80gb-20070708/#comments</comments>
		<pubDate>Mon, 09 Jul 2007 04:57:11 +0000</pubDate>
		<dc:creator>Akash</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[HDMI]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wi-Fi]]></category>

		<guid isPermaLink="false">http://andnowyouknow.net/uncategorized/new-playstation-3-ps3-now-with-80gb-20070708/</guid>
		<description><![CDATA[  Today, Sony Computer Entertainment America has announced a new 80GB PLAYSTATION3.  The new model, which includes a  copy of MotorStorm will be available this August for a suggested retail price of $659 CDN (US$599). The price of the of the 60GB model has now been reduced to $549 CDN (US$499), effective immediately. And those [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://andnowyouknow.net/wp-content/uploads/2007/07/ps3_slide_011.jpg" alt="PS3" /> </p>
<p>Today, Sony Computer Entertainment America has announced a new 80GB PLAYSTATION3.  The new model, which includes a  copy of MotorStorm will be available this August for a suggested retail price of $659 CDN (US$599).</p>
<p>The price of the of the 60GB model has now been reduced to $549 CDN (US$499), effective immediately.</p>
<p>And those of you patient enough to wait buying your top end PS3 system will be rewarded with a free copy of MotorStorm.  The 80GB version comes with the this amazing off-road racing game. There will be more than 120 new first and third-party software titles available for North American PS3 users to enjoy by the end of this year - in addition to the more than 40 software titles currently available.  Key upcoming first-party titles include Folklore, Heavenly Sword , LAIR, NBA08, Ratchet &amp; Clank Future: Tools of Destruction, SingStar, SOCOM: U.S. Navy SEALs Confrontation, THE EYE OF JUDGMENT, Uncharted: Drake&#8217;s Fortune and Warhawk.</p>
<p>Both the 80GB and 60GB PS3 models come standard with Cell Broadband Engine (Cell/B.E.), Blu-ray Disc (BD) player, built-in HDD, 1080p high-definition output, Wi-Fi connectivity and SIXAXIS wireless controller.</p>
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		<title>Vancouver International Game Summit – Poaching for nerds</title>
		<link>http://andnowyouknow.net/pc/vancouver-international-game-summit-%e2%80%93-poaching-for-nerds-20070613/</link>
		<comments>http://andnowyouknow.net/pc/vancouver-international-game-summit-%e2%80%93-poaching-for-nerds-20070613/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 23:36:16 +0000</pubDate>
		<dc:creator>mor10</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://andnowyouknow.net/wordpress/?p=39</guid>
		<description><![CDATA[British Columbia is home to 138 video game companies employing close to 3,000 people, generating $300 million in revenues and boasts presence from 4 out of the 5 major global publishers. In other words, Vancouver has become a major hub for the gaming industry. This week the best and brightest of Vancouver’s gaming community met [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://andnowyouknow.net/images/stories/gaming/games2006logo.gif" class="mosimage" alt="game summit logo" title="game summit logo" align="left" height="28" hspace="10" width="363" /></p>
<p>British Columbia is home to 138 video game companies employing close to 3,000 people, generating $300 million in revenues and boasts presence from 4 out of the 5 major global publishers.<span>  </span>In other words, Vancouver has become a major hub for the gaming industry.<span>  </span>This week the best and brightest of Vancouver’s gaming community met at the Sheraton Wall Centre for the <a href="http://rebootconference.com/games2007/index.php" target="_blank">Vancouver International Game Summit</a>  to share ideas, learn from each other and engage in some friendly poaching.<span>  </span>More on that last one later.</p>
<p class="MsoNormal"> A major part of the event was <a href="http://www.newmediabc.com/" target="_blank">New Media BC</a> ’s announcement of the formation of a “task force to keep the Province a world leader in digital entertainment.”<span>  </span>Their goal is to &#8220;maintain the momentum the province has created and to keep the province a world leader in digital entertainment&#8221; &#8211; in other words make sure the past 20 years of success continues for another 20 years.  And based on what the people at the summit told me, this doesn&#8217;t seem to be too lofty a goal.  After all, who wouldn&#8217;t want to live and work in Vancouver?</p>
<p>But enough with the formalities.  What I wanted to know was what it&#8217;s like to work in the gaming industry in Vancouver.  Driving past the enormous <a href="http://www.ea.com/" target="_blank">Electronic Arts</a>  campus in Burnaby and passing the <a href="http://www.radical.ca/" target="_blank">Radical</a>  building on the SkyTrain on my way downtown I&#8217;ve always been curious about what goes on on the inside.  So while the <strike>nerd herd</strike> game designers assembled to talk about multi-threading advanced design techniques and applying agile methodologies to game development, I talked to those left outside to tend the booths.</p>
<p><a href="http://andnowyouknow.net/index.php?option=com_content&amp;task=view&amp;id=78&amp;Itemid=44"><span id="more-39"></span> </a></p>
<p>First up were two game balancers there to demo <a href="http://www.companyofheroesgame.com/" target="_blank">Company of Heroes</a>  and <a href="http://www.dow-darkcrusade.com/region.php" target="_blank">Dawn of War: Dark Crusade</a> &#8211; two strategy games for PC with roots in classics such as Command &amp; Concor and WarCraft.  The games themselves were impressive enough but I found their jobs more interesting.  As a <span style="font-style: italic">game balancer</span> you play the game to find inconsistencies and work flow problems in the both the designs, story and gaming itself.  The balancers then take their findings to the designers and propose solutions and workarounds to make the overall gaming experience more attractive to you and me.  Like one of them told me:  &#8220;Designers work out a lot of things on paper, but sometimes when they are implemented they don&#8217;t play out exactly as they had envisioned so we make sure that all the elements of the game play out as envisioned and if they don&#8217;t we discuss with them and help either work out a new design or alter the existing design or even just alter the existing mechanics so that it does fit with the overall design vision.&#8221;  In short they play games over and over, get to impact the end result and get paid for it &#8211; every gamehead&#8217;s wet dream!</p>
<p>Further down the line was a stand that prominently spelled out <a href="http://www.technicolor.com/Cultures/En-Us/Home/" target="_blank">Technicolor</a> .  A film buff myself I was puzzled to find a company largely known for providing colour to motion pictures at a game summit.  But after talking to their people it made a lot more sense.  Turns out Technicolor has a gaming division (albeit located in Burbank, CA but still) and a large visual design studio in Vancouver, BC.  The woman at the booth (whose last name was Reynolds and first name I am embarrassed to say I couldn&#8217;t quite make out) told me that with the advances in gaming and the introduction of CG in movies there is more and more crossover between the two genres.  As a result people are now more free to work in both fields as opposed to confining themselves to one creative outlet.  Reynolds herself moved from Technicolor&#8217;s Toronto office to Vancouver to be a part of the booming visual effects industry out here on the West Coast.  Her story was reiterated at the <a href="http://www.artinstitutes.edu/vancouver/" target="_blank">Art Institute of Vancouver</a> &#8216;s booth where they proudly displayed the work of a visual effects student saying that &#8220;even though this student focuses on visual effects for movies his skills can just as easily be implemented in the creation of games.&#8221;  Watching the reel I couldn&#8217;t agree more.</p>
<p><a href="http://www.rockstargames.com/" target="_blank">Rockstar</a>  had a stand prominently featuring the Vancouver-made game <a href="http://www.rockstargames.com/bully/home/" target="_blank"><span style="font-style: italic">Bully</span></a> .  One of the designers Jacob whose name and accent gave away his Danish origins talked enthusiastically about the merits of the game.  &#8220;It&#8217;s a whole new genre I would say.  Yes, it&#8217;s built on the GTA engine but the game is completely different.  No blood and more realistic game play.  You even have to go to classes if you want to win.&#8221;  On the appeal of the game he said that everyone likes it because we have all gone to school at some point in our lives and we all had someone we hated there.  Looking around the booth I saw countless paraphernalia promoting the fictional school Bully takes place in Bullworth High.  A cricket bat, t-shirts, hats, even stickers and team banners.  As I lingered at their stand I noticed that the entire <a href="http://www.rockstargames.com/" target="_blank">Rockstar</a>  had a rapport normally only seen in a group of old friends.</p>
<p>Finally I walked up to a stand with some breathtaking artwork and a loop of what looked like a game stuck between Gears of War and Lara Croft.  The guy told me it was the new version of Turoc &#8211; currently in production at <a href="http://propagandagames.go.com/games/" target="_blank">Propaganda Games</a>  in Vancouver under the umbrella of <a href="http://disney.go.com/disneyinteractivestudios/" target="_blank">Disney Interactive Studios</a> .  Noticing his title of recruiter I asked him why he was really here.  The answer was quite interesting:  Apparently most of these conventions and summits are like hunting grounds where different companies scope out and try to catch the best talent from their rivals.  As one attendee told me: &#8220;Almost everyone in Vancouver at some point or other worked for <a href="http://www.ea.com/" target="_blank">EA</a> .  Then they either broke out and made a new company or they joined an earlier break out.  That&#8217;s just the way it goes here.&#8221;  And although at this particular event most of the attendees were higher-level people and not designers it was still important to be there to make your presence felt.  I guess in such a competitive environment it is important to make it clear you are still in the game.</p>
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		<title>1782 PS1 and PS2 games ready for European PS3</title>
		<link>http://andnowyouknow.net/gaming/1782-ps1-and-ps2-games-ready-for-european-ps3-20070613/</link>
		<comments>http://andnowyouknow.net/gaming/1782-ps1-and-ps2-games-ready-for-european-ps3-20070613/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 23:21:42 +0000</pubDate>
		<dc:creator>mor10</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://andnowyouknow.net/wordpress/?p=18</guid>
		<description><![CDATA[Prior to it&#8217;s March release Sony announced it had removed the PS2 hardware in the European PS3 model.  This sparked widespread fear that few of the available PS1 and PS2 games would be playable on the new console.  Now Sony has released a list of 1782 PS1 and PS2 games that will play on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://andnowyouknow.net/images/stories/gaming/ps3.jpg" class="mosimage" alt="PS3" align="right" height="203" hspace="5" width="168" />Prior to it&#8217;s March release Sony announced it had removed the PS2 hardware in the European PS3 model.  This sparked widespread fear that few of the available PS1 and PS2 games would be playable on the new console.  Now Sony has released a list of 1782 PS1 and PS2 games that will play on the PS3 through software emulation &#8211; much like XBOX games play on the XBOX 360.  The games are rated in three categories:</p>
<table border="0" cellpadding="2" cellspacing="2" width="100%">
<tr>
<td width="45"><img src="http://faq.eu.playstation.com/bc/furn/3.gif" alt="***" /></td>
<td>No known issues to date</td>
</tr>
<tr>
<td><img src="http://faq.eu.playstation.com/bc/furn/2.gif" alt="**" /></td>
<td>Should play on PLAYSTATION®3 with some minor issues</td>
</tr>
<tr>
<td><img src="http://faq.eu.playstation.com/bc/furn/1.gif" alt="*" /></td>
<td>Should play on PLAYSTATION®3 with noticeable issues</td>
</tr>
</table>
<p>The software emulators come packaged in the System Software Version 1.60 update and more games will be added to the list in new updates.  The update can be downloaded through the PS3.</p>
]]></content:encoded>
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